ago. which one do you just feel the best while farming? Closed • 354 total votes. The counter (which tracks x/3) is shared between all four bosses, so leaving one boss at 2/3 to do another boss would reset the counter, essentially throwing away 2/3 progress for the first boss The counter tracks on a per-vestige basis, so leaving one boss at 2/3 to do another boss would would allow you to go back to the first boss and finish. Using that '1/400' original example, your odds of having the drop by a given kc would look something like this. There are two primary data sources for this project: Approximately 800 million kills from the Loot Tracker plugin on the open-source third-party client RuneLite. The dt2 boss drop mechanics remind me of gacha games. 5% will have hit it once or more. By making a 100% orb droprate, it wouldn't break the game. Whisperer: specials (orb-stepping, hiding order behind pillar, which mini whisperer to hit), pray switching while running. The Post Quest DT2 bosses are very fun but I feel there are couple of issues. ReplyIn those 15, I got 3 Kyros and 3 Senja, along with the weapon Essence it drops. However, Jagex has in. Zarosians. Its 1/15000000ish to get a 3kc ring if the drop rate is 1/256 with the new system. Archived from the original. Did you notice how the ones in beta look like the DKs rings? These rings are probably going to be expensive, and as far as. These two scenarios are loosely analogous. There should be a stepwise increase in droprate at predefined intervals for example: 150, 250, 300, 350, 400, 425, 450, 475, 500, etc. TTC Ring: 29 hours @ 26kc/hr. 8. If all rolls above were unsuccessful, the standard drop table is rolled. This also has the benefit of helping to add value to new boss drop tables in addition to the new proposed uniques, so they can be less reliant on resource drops for profit. 5% will have hit it once or more. secure. Rather, the main drop is the Ancient blood ornament kit, which allows players to transmute Torva armour into a blood. Boss Pets, Skill Pets and "Other" Pets in @OldSchoolRS. Vadorvis: Remove the strangled on the last path to the boss, you shouldnt have to deal with them if you unlocked the teleport and they make it incredibly frustating to resupply alt. 10/10 for the DT2 bosses but the loot…. The completed Rings are all tradeable, but require completion of Desert Treasure II – The Fallen Empire to equip. I have 300+ boss/barrows/superior kills and only got ONE t2 relic. ago. so closer to 10 years for osrs if you dont count the 6 years between 2007 and the osrs release in 2013. Mod Ayiza: "You have to do the fight while avoiding any avoidable damage. But directly after completion you feel scammed. Deaths were dangerous in 2007 and 2013 GWD came out in a time when deaths were dangerous. I think they missed the mark the the anti dry mechanic. The boat lets you leave, even though. There are many different Tiers of loot and to get that loot you have to reach certain parts of the game on. The four bosses are easily the hardest quest bosses to date. But it seems like the supply drops the bosses drop, aren’t enough for another kill. Untradeable. suspect-anteater 4 days ago. Sterlander. TheZarosian • 23 hr. The other grandmaster quests give so much more XP from completing them. But also removes the chance of being spooned it in a low kc. Drop Sounds. Player completes Desert Treasure II - The Fallen Empire, and begins fighting one of the post-quest bosses. 3 comments. Run x times. Alemorgan • 2 yr. maryprox-6782 October 16, 2021, 11:59pm #1. Since the start of this year I. D2 mp3 files from this reddit thread are included in the sound/ folder. But anyone who thought that you could reasonably do DT2 bosses for a midgame gear upgrade, that didn’t happen. HotChipsAreOkay • 2. 80. All of the attacks are a pattern. On the traditional system, going 5x dry will happen to about 1/150 players. JOIN MY DISCORD: twitter: drop rate is a series about. To make these tradeable, you’ll have to do a spot of handicrafts – to do so, you’ll need 90 Magic and 80 Crafting (both boostable). It's pretty complex unfortunately. Rare drop table monsters. 1 / 5. 🌏 Get Exclusive NordVPN deal here It’s risk-free with Nord’s 30-day money-back guarantee! JOIN MY DISCORD: Loot Prep with an Online Drop Simulator. You will always end up in a situation of a partially completed ring. Category: Mechanics. Desert Treasure two has brought some brand new monsters into the game who drop brand new best in slot rings. Drop Rate Project. For now Let's try and enjoy those well made bosses! nex was bumped from /43 -> 53 within hours of release then a year (?) later back down to /43. my average whisperer kc takes around 2:30 and my average awakened whisperer kc takes 9mins, this means I can do 3. Desert Treasure II - Tweaks and Drop Rates 03 August 2023 Changelog - August 3rd CLICK HERE TO SHOW Desert Treasure II - Week One Tweaks Since last. This is a Drop Calculator for Diablo 2 Resurrected. Also the axe piece, but it’s not tradeable. Yes and you can get spooned as early as 3kc instead of 1kc. 229. If they lock in around 15M and stay there, people will buy the old rings. Let's pretend that instead of being overly cautious with drop rates, Jagex released the content with low-ball drop rates. For each stack of the buff, they will gain 6% bonus Strength. my average whisperer kc takes around 2:30 and my average awakened whisperer kc takes 9mins, this means I can do 3. Support the stream: me an audio clip: Times local to Western Australia (AWST)Sunday. RS3 leaves it up in the air Sucellus’s fate, could be. lets take normal 150 cause its the simplest at 2% chance of a drop with 1 player its 2% and with 8 its 16% however with comparitive solo content in the game this is far too punishing for what it is. 19. THIS IS NOT A DOUBLE RATES EVENT. Why do the new DT2 bosses drop bronze garbage? Surely if something is harder you would be rewarded similarly. The Orb can be consumed for a single attempt at an Awakened encounter, where it’s all or nothing – get the kill, or leave empty handed. Be careful though as other agents can go Rogue on you and steal. 07% chance of getting the drop by 100 kills (~10x less likely) and a 0. 71% death rate when excluding Kourend and Trollheim with ultracompost. The rates are def 1/100 or worse. Pathing to salt deposits within the asylum has been improved. Sterlander. Give them good items (1. And 3k of those were just getting bronze. Please, you can literally get all 13m xp within 10 seconds. Edit: Thank you for the replies, I'm more hopeful to being able to complete this. DT2 bosses already cater ring drop mechanics to irons, I don't really see a problem with Virtus Robes not filling a progression niche for us as well. Post your guesses for the dt2 drop rates! My (non-educated) guesses are: - Vestige 1/512 (mean kc) - Any Virtus piece 1/512 - Axe piece 1/1024 - Ignot 1/128 Let's discuss!. Duke – 1/90. Here's my take as a noob about to witness his first big pvm update: high level pvmers farming raids will stop and go kill the new bosses for big money which means less tbow and shadow coming into the game, tbow and shadow may be bis at some of the bosses, temporarily driving up their demand so the drop in supply and increase in demand would. Favorite Post Quest DT2 Boss. For Hard Mode, the base rate is 1/500. Not saying I agree that quartz should trade in for unique rolls but a single unique roll on dt2 bosses is not as big a deal as a unique roll on basically any other boss. They’re are intended to have a gwds style drop table which is great given how other bosses drop tables are. Old one agent contract complete requirement: 975K EXP ; New one agent contract complete requirement: 120 KC per 6000 XP : 47000 KC = 2,350,000 EXP \\ Its now nearly 2. Yeah. . The current drop rate for seismics is 1/40 per kill, while any drygore is a 1/43 drop rate, and an ascension crossbow takes around 300 kills. DT2 does this well, because not only does it not shit out resources like a boss such as muspah or zulrah, but it also has a clamped and consistent drop rate for the big ticket uniques, which means that as long as you are persistent, you will get the drop, as opposed to something like the DWH grind, which people have gone 4-6x over rate on and. With ultracompost unprotected herbs have a 4. Desert Treasure II - Awakened Bosses, Blood Torva, and Old School's Art. Trivia [edit | edit source]This content is 72 days old and this dude is a few days away from breaking the 10k. If you look at hiscores for bosses with these rare unique drop rates (like phosani, not vorkath) then at least 20-25% of the players who actually grind to the drop rate (and beyond) are irons. 4 awakened orb drops, with one selling at 4m, helped. These numbers are based on the wiki drop rates and 10000 simulated completions per boss. Join. Genius, the average person gets 55 gems an hour. The average KC to get a 1/270 drop is 187, so if you were right at the mean rate it would take ~125 hours at 40 minute. The bosses will also drop untradeable Vestiges, specific to each boss. . 27. I'll be using DKs as an example. Let's use a theoretical 1/100 drop on a unique boss item. Given that kills take about half as long, we would expect drop rates to be somewhere in the 1/. For example it treats the uncut diamond drop with a quantity of 41 and 62 respectively (depending on perfect kills) as only 1 singular diamond for the purpose of expected gp/kill and thus gp/h. Farm The Dark Zone Get Better Loot From The Dark Zone. Now lets discuss the money portion. Once the rings stabilise and camping a single boss to secure a drop isn't as important, I'll for sure be heading to others. So I’m not complaining about the bosses. Sure, but like I said, a lot of these either dont have drops worth going for (thermy, ggs, nightmare atm until inq gets a use), or decent alternatives (lance for cox, arclight for cerb), so it's mostly used for speedruns and pet hunting, rather than actually farming bosses for money or a required drop, TOB being the biggest exception. The drop rate is the frequency at which a monster is expected to yield a certain item when killed by players. 4 days ago. The only saving grace is the rings but the lightbearer is still more useful a lot of. The. As you roll, you progress two independent and conflicting drop tables. Sure, the red carpet makes the game better to play from a gameplay perspective, but it looks like hot garbage. Desert Treasure 2 Day of Release!#DT2 #DesertTreasure2 #QuestGuide #OSRS #DT2FinalBossHow to reroll 20+ wildy slayer tasks an hour while gaining points for your main task streak. They take way too long for their current prices. Duke: 49hr @ 25kc/hr. Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. ~50% drop rate anecdotally. Tuna and swordfish have a drop rate of 1 in 128k, which is 1/6 more frequent than dark crabs. Otherwise good update. Join. The chance of getting a 1kc drop at 1/99 is 1. Phosani is way more difficult than any of the DT2 bosses and takes like 3-4 times longer for each kill. ⏳ What rewards will the bosses drop? We want to shape them with YOU!I think a lot of it boils down to what the drop rate of the new rings are as to if the dk rings are relevant or not still. If you are new to PvM and scared about the quest difficulty then you can always try 2 risk-free methods . Boss drops untradeable Ultor vestige. 0 damage, can be killed with less than 5m in gear, good drop rates. Potential small Runelite qol updates with DT2 bosses. Is there currently a way to set our ring of shadows to 1 left click straight to a set destination? And this is mostly for Whisperer but would it be possible to allow the teleporters around Lassar city to have customizable left clicks as well so we can just 1 click and go to the cathedral? I. Wait a minute. Any other dt2 might be alright going drop rate or over for the venator ring might be the most mind numbing grind I've done yet. Virtus' intended use wasn't to be a stepping stone. These overall are a lot lower than I expected. Edit: These are the drop chances from the bosses. the "actual" drop rate of the item is 1/600. Axe pieces should be tradeable. . the tertiary drop is the blood, smoke etc gems, assuming 1 per boss. Vents within the asylum will now correctly despawn when the encounter ends. I'm having a lot of fun killing the post quest bosses so I think that's a nice reward. As of making this post, here are the prices for the Virtus drops. Act bosses in D3 don't drop good loot, instead provide the function of stopping us from progressing the next Act where better Tier items drop. - Components to perfect kills like don't get hit by vard spikes, don't get hit by axes, etc. Destiny 2 ’s newest patch — version 2. The Post Quest DT2 bosses are very fun but I feel there are couple of issues. 6 comments. The power within it seems. They are exclusively obtained as drops from The Leviathan, The Whisperer, Vardorvis, and Duke Sucellus. I heard the loot jingle (same as muspah) even though I didn't get a unique. Whisperer – 1/64. and what’s the only weapon being dropped by the DT2 bosses? that’s right, a 2h axe. Over 1000 kills with the 1/1000 drop rate. For all drop rates, use the formula base chance - (level * 25). First off, I will never be able to complete the awakened versions, so this is not self-serving. r/PFSENSE. I feel like some of these bosses post quest are phosani level difficulty but have worse drops than muspah. These challenging battles would take the form of amped-up encounters against the four Desert Treasure II bosses that double down on their unique mechanics to make for some seriously formidable fights against Awakened bosses. . -could limit the amount of players in the room maybe 4 max or so the fight is still interesting but still altable (dedicated tank/healers maybe something else interesting) -also give the mvp the drop dont scale it like nightmare/nex/wildy bosses. Now for most PVMers, these values are on the low side for items. Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. I can live with the pet being proportionally rarer than the other bosses', but if somebody's going to spend hundreds of hours. A 1/400 drop rate would be a 1/80000 on your first kill, but by 200, you'd be rolling a 1/400, and if you hit the 'dry' threshold of 400kc, you're not up to twice as likely to get the drop each kill. Likely scenario 3: You badly misremembered when and if you actually got any drops in that streak of kills, since even getting a single drop in a set of 600 kills is ~ 1 / 120,315, which is like 14. it's to be bis ancient armour. Without giving too much away, it’s no secret that four repeatable bosses, each with their own unique drops, is a first for questing in Old School. There is one that I was looking at, loot simulator at oldschool. Looking at a variety of communities and clan chats, not a single ring vestige drop has been seen. Boss drops untradeable Ultor vestige. I've been saying since we found out about the invisible shard drop that it just makes the drop tables feel bad. There are 4 new BiS rings you can create with the unique drops from the bosses. Virtus' intended use wasn't to be a stepping stone. Duke: faster prep, when to step back/behind pillar. Dislike it, don't really enjoy being punished for boss hopping. They're from the same boss at the same drop rate. ago. 28 July 2023 The Whisperer should no longer fire more attacks in a row than intended. Drop Rates are interesting, pet is rarer than 1 individual piece. Ring + Axe Completion KC: 1084. Vorago Drops the Seismic weapons which are currently around 1b for the set due to the rise of magic but also due to the infrequency at which seismics can be obtained. They add much needed variety to the bosses in RuneScape that both newer and older players may enjoy learning to defeat. Keep in mind that we might fine-tune the drop rates even further down the line. Great fight for getting into a rhythm and cruising through dodging everything. DT2 bosses do not have any KC requirements to go back into boss, shorter run back (teleports make it even closer), and can be solo'd. 🏜️ As the sands stir once more, it's almost time to uncover some long-lost treasures. If you are doing the bosses and don't plan to do more than 300 kc on each boss, you are literally paying to try the new bosses for no reward. That’s what we have to look forward to. People seem to be forgetting that they said the drop rates differ from boss to boss based on their kill times. Huncho_Muncho • 2 mo. Hypothetical numbers here but for example the blowpipe is 1/512 drop rate right, you have to roll the unique table, then roll the blowpipe specifically, then you get it. It has emotes too! Vote. Virtus robes will be 100m for the set by the end of the week because they are essentially useless or too niche. To be 89% certain you'll get a 1/24 drop, you would have to put in those two hours a day for over a year. Join. 37 hits to match the average hit of a VW spec; at 3 seconds per attack, this is 7. Drop rates are sourced from the Runescape Wiki. If everyone is grinding the new bosses and rings drop to 2-5 mil, no one's gonna do dks for a 50-200k ring aside from maybe irons. Each of the four bosses fought after the quest will have a chance of dropping a specific item that is used to make this axe, meaning players must kill all four bosses to assemble it. Me and a lot of my friends grinded DT2 requirements and were excited for its launch. Supreme drop rates. And yeah, Midir is my least favorite boss I've ever fought in a Dark Souls game (BoC isn't really a boss and doesn't. Additionally, Does anyone else think the bosses post quest got a little bit. it's to be bis ancient armour. module = Dry calc form = dryin result = dryout param = chance|Chance of drop|1/128|string| param = kills|Number of kills|128|int|1-inf param = dropped|Number of drops obtained thus far|0|int|0-inf Form loads here (turn on JS) Submit form for hydrationFor example, Chaos Sanctuary is a level 85 area, but only random bosses can drop from TC87. With 90 Magic, player fuses Berserker icon with Ultor vestige. People seem to be forgetting that they said the drop rates differ from boss to boss based on their kill times. Keep in mind that we might fine-tune the drop rates even further down the line. Megan Anderson Atlanta Hawks Los Angeles Lakers Boston Celtics Arsenal F. The four bosses are easily the hardest quest bosses to date. I hope they don't go the Zulrah/Vorkath route of "every kill is good loot". Getting 3 rolls of 1/171 will statistically be way higher with 500 kc, vs getting a single 1/512 drop in 500 kc. If everyone is grinding the new bosses and rings drop to 2-5 mil, no one's gonna do dks for a 50-200k ring aside from maybe irons. Mod Lottie's Twitter account. I drop whatever grind I'm on and do the latest quest when it's released because I. atm toa scales a flat rate when you add a player. . Your spreadsheet currently does not calculate items with multuiple quantities dropped per kill correctly. Between Duke, The Whisperer, Vard and The Leviathan which one do you personally feel strikes the best balance between design, reward, mechanics, challenging, fun, etc. Ring Total Expected Time To Completion: 135 Hours. Still impressive that you need ~20% more KC than the "rate" at the boss to have a 50/50 shot at having the necessary drops to make the. They don't care about 1/1000 drop rates for mediocre virtus sets which is really disappointing because only like 3% of players will get to experience that gear. You can also expect 6 Virtus table rolls, so very close to 0 time if grinding out all rings + axe. At least give like 100-150k extra XP in non-combat skills related to the quest. new osrs runescape quest Desert Treasure 2 - The Fallen Empireincludes these new bosses:VardorvisThe WhispererDuke SucellusThe Leviathanwill try to make loot. The post quest versions WILL be hard tho. I've used a total of 5k tokens and I've only made it to an addy defender. The Desert Treasure 2 Awakened Bosses present an exciting challenge for OSRS players seeking new adventures and rewards. People are going to go spam Sara boss loads now, since the money you make per kill on average (based on this set) is about 200k if you get all the drops, or 15k if you don't get any drops. Adventurers will be able to get up to IV Nouver Sub-weapons (possible enhancements: +0, I, II, III, IV). ago. A quick, easy reference sheet for all five bosses with embeds of all the gear that's tied to each Boss. I disagree because none of the cox drops would fit thematically to be on the new DT2 boss tables either. When ToA came out, everyone complained that the drop rates were too high. Hitting the nightmare unique table is probably somewhere around 1/500 too, but it takes way longer and more effort to kill and bank, consumes far more supplies, and the normal drops are trash, usually not even worth picking up. See more posts like this in r/2007scape. Phantomat0 • 200k • 3 mo. The rates are def 1/100 or worse. But during phosanis, kill times go down a couple minutes using harm instead of thralls. Atm killing Whisperer, it is a lot more boring because of the non changing mechanics and repeating paterns. Jagex assumes every player has max cash to enjoy the new content. Now lets discuss the money portion. Player obtains new bars, either through trading or as boss drops. Virtus Mask - 15m. My Conclusion Based on analyzing the data I've collected I believe that the small drop table that is created for you when you enter the boss room consists of roughly 3 cheap drops (pure essence, various chain bodies, etc) and 3 mid-drops (dragon arrow tips. DT2 bosses do not have any KC requirements to go back into boss, shorter run back (teleports make it even closer), and can be solo'd. But I also hand-waved the original sanity check, which also isn't that accurate either, so let's be a little more thorough: Fang does indeed average a 29, at 74. " So it definitely includes the rings. Firstly, it will roll for tradeable unique items. Reply reply. However, Jagex has introduced a new drop. Duke’s isnt bad either. The main difference is Vorago takes. Maybe not. shadow is a 120 hour (solo 500s 40 minute clears) drop at toa which makes up about 60% of the total gp/hr you make at toa. This is as someone who did 1500 vardorvis pre update without an ultor visage. We have Godwars dungeon type loot just 10 times more rare and with totally different regular loot in-between. hear me out. I'm at 8 orbs 450kc at vard. So we head to Nightma. DT2 Drops will likely go up in price. The bosses throw out these giant projectiles, and each one is defined by a giant glowing red carpet. SiliskeIBS • 2 yr. Those are only determined by the monster level. Its good for their player growth algorithm. The artefacts can be handed in to MTA in. Keep in mind that we might fine-tune the drop rates even further down the line. 7. Get Callisto, Venenatis, Vetion tasks in minutes! Spam rev tasks with a 1 in 1200 wildy weapon drop rate. May 1954. Imo the prayer book will find enough niche uses to make the quest rewarding enough as it is. This is a small sample size, so maybe I just got extremely lucky, but 7 fights and no Niss Vestige seems a bit low. On the new system, going 5x dry will happen to about 1/26000 players. Over 1000 kills with the 1/100x10 drop rate. -4. DT2 bosses are 1-3 min kills that have substantially better normal loot with a solid drop rate on a 2-3m orb. There's absolutely 0 reason you need to green log 4 bosses to get items they. General Discussion. And like killing vorkath without a weapon or like killing KQ with vengeance, they have a few other options for sure. Huge Changes to DT2 Boss Drop Rates in Today's Update!#OSRS #DesertTreasure2 #Buff #DT2 #OldschoolRS. DT2 Ring Vestige Drop Mechanics revealed by Mod Ayiza clips. Added 'Ore packs' to Petrified Percy's. . Huge Changes to DT2 Boss Drop Rates in Today's Update! #OSRS #DesertTreasure2 #Buff #DT2 #OldschoolRS. CryptoI'll just try untill I'm 40, then I'll have my first drop. one mechanic for the shadow boss darkens the entire room and you have to turn on a certain brazier and deal damage before it is extinguished and you need to move to the next. This also has the benefit of helping to add value to new boss drop tables in addition to the new proposed uniques, so they can be less reliant on resource drops for profit. These numbers are based on the wiki drop rates and 10000 simulated completions per boss. “Nightmare/PNM part 2” keeps getting thrown out as a comparison to DT2 drop rates, but they also share the same concept of mostly sidegrading. i mean in the original runescape, Desert Treasure got its sequel just 3 years later in Temple of Senntisten, which is the rs3 equivalent to Desert Treasure 2. This means the following rates will now apply: Vardorvis - 1/136; Duke - 1/90; Leviathan - 1/96; Whisperer - 1/64; Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. Petition to remove the chromium ingot from the DT2 boss drop table. ago. With 90 Magic, player fuses Berserker icon with Ultor vestige. Maybe the DT2 boss drop rates are intentionally conservative with the intent of being adjusted as needed. They are moderately harder but really the main thing is muscle memory. 2% (which makes having 1 or fewer orbs less than 2% or 1 in 50) after the update i got 7 additional orb and an axe piace in 90 kc. We don't know, but I. tv. If you want to try the fight again, you’ll need another Orb. Base chances are found in the individual page of each pet. Skilling pets []. The drop rate is the frequency at which a monster is expected to yield a certain item when killed by players. It should take a similar amount of time to get Virtus - meaning it should really be like 1 in 8k or so. The drop rate for the tradeable unique drop table was increased from 1/108 to 1/90. The Mule Character (mine's name is Sugomo :3) must have 255 Luck and the Drop Rate skill MAXED. Drop sounds are disabled if the number of runs is more than 1. I have 300+ boss/barrows/superior kills and only got ONE t2 relic. C. I have been having a blast at these new bosses. Any mistake is ver. Additional comment actions. The drop rate for the tradeable unique drop table was increased from 1/108 to 1/90. This means the following rates will now apply: Vardorvis - 1/136; Duke - 1/90; Leviathan - 1/96; Whisperer - 1/64; Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. tv/ignoblesolid Hey fellow adventurers of OldSchool RuneScape! This morning, I stumbled upon a subtle change in the wiki regarding the drop rates of the Desert Treasure 2 (DT2) quest bosses, and it led me to a significant realization! The Strangled Tablet, Quartz, and Awakener's Orb were initially placed on the tertiary drop table, b This is because all of Vork's common drops are consistantly valuable, but the uniques are not that valuable for thier drop rates. Ring + Axe Total Expected Time To Completion: 173 Hours. Keep in mind that we might fine-tune the drop rates even further. Big W for Ja. m sure theyve said the DT2 bosses are soloable but not solo only. The Old School RuneScape Wiki is running a project to add exact drop rates to articles. I've been liking this idea I had for the upcoming four DT2 bosses to have a rare drop on their tables, being an untradeable item that can be handed in at MTA for Pizzazz Points. 1 comment. Plus, they could redistribute %damage from occult to things like eternal boots (slayer drop) or augery. However, the rings are all made through the same process with their respective. ago. 54. Wasn’t this confirmed earlier from that guy that got ring? "Confirmed" is a very loose word. Vardorvis: special (blob clicking), Axe dodge. 0101%. . Yea wouldn't do anything for bosses that are immune to poison but it would be quite nice in situations were poison is helpful. Phase one:. This is as someone who did 1500 vardorvis pre update without an ultor visage. Can affect. A problem with the DT2 bosses, is that the drop rate protection completely removes the chance of getting lucky. With all of the recent conversation, it made me think that it doesn’t make sense to reserve these solely for Blood Torva. New rings dt2. That's why their drop rates made sense then. However, they're still pretty rare and a lot of terrible 5k-6k drops (at least at leviathan), so the next step should be buffing that to be around Muspahs drop table, 200k-300k common loot in seeds, alchables, logs and other such resources should be the next step. (2) The game-state of end/late-game PVM is way different than days of GWD. Also? No the 25% increased drop rate. 3 views 1 minute ago #osrs #runescape #jagex. The new boss that drops claws is 5m an hour because it has a 1/1000 rate on a 90m item, so you achieve some balance there and you dont necessarily flood the game with ancestral and tbows And lastly, why this idea is something that needs to happen now, because you're releasing 4 new bosses with 4 new drop tables and potentially dozens of new. You should try TOA! At 150 invo, it's probably a little bit easier than DT2, actually. If they can make dt2 bosses take 250 hours for cloggers and ironmen rather than 50 hours, that's a lot longer before people start complaining about lack of content again. This is a bit of a weird rant but this isn't meant to be a dig at the design team of the bosses or me saying "reee make the bosses easier reeee" but rather I've noticed there's a few glaring issues when it comes to killing the post quest version of the bosses. Virtue drop rates. Vardorvis was a vampyre who served the Zarosian Empire under the rank of Carnifex Maximus, whose role was that of an executioner or headsman. Rings are probably 1/256 or something while pets are 1/xK, doesn't really make sense. Virtus Mask - 15m. They said 20% faster uniques, not 20% higher drop rates. 1. 1. 35% bonus is still dead on arrival for everything except ice barrage. TTC Ring/Axe: 41 Hours @ 26kc/hr. Increased the drop rates of Revenant weapons from Revenant NPCs by 5x when killing them on a Wilderness Slayer task. It's 1/200 exactly according to the drop rates released by Jagex. And its drop table still sucks after the update. Let p_0 be the drop rate and p_hat be the sample mean. Business, Economics, and Finance. Teriltiary drops are each rolled independently. You read this scroll (in the same way as the prayer scrolls from. The amount of time osrs players spend in game is insane, man. Baba, Zebak. The hardmode DT2 bosses are gonna be exclusively for cosmetics. You'll probably die 5-10 times or so before getting a post quest kill if it took you 1 or 2 tries to get the quest kill. So, 1/127, 1/512, 1/1,000. There's an additional bonus in place. And there is also no such thing as an "average" when it comes to droprates. It's pretty complex unfortunately. The community when nightmare drops crash from jagex drop rate increase, after complaining about drop rates being too rare. ThuhWolf • 2 mo. Over 1000 kills with the 1/100x10 drop. Looks like 400 solos are ~1/11. Each of the four bosses fought after the quest will have a chance of dropping a specific item that is used to make this axe, meaning players must kill all four bosses to assemble it. CPT-ROCK69 • 1 min.